So I did a thing. I made us official Nintendo and Steam developers. We now have legit access to real gaming platforms, consoles and access to dozens of potential players. I mean millions of potential players, yeah. I'll work on getting the other platforms soon, then we'll have access to all the sheep.
The question is: now what? With the Unity doodad thingy we can throw together some kind of garbage, but more than likely it won't involve nudity. Near-porn is the best we can hope to fly under the radar but with games like Akiba's Trip and Senran Kagura figuratively fucking the line between a Mature and Adult Only rating I think we'll be fine(-ish). The thing is I don't really have much time throughout the week to work on the games. Here's where you fuckers come in.
Go to
https://madewith.unity.com/ and install unity, I mean duh. Then go through the tutorials and make the demo games; if you're retarded this should be a mild challenge similar to tying your shoes otherwise this should be easy. You require no skills other than following instructions. This will get you familiar with the Unity engine and what it can do. Once you're done you can come back here and I'll make a seat for you in the FH dev team and you'll have access to the files and projects for the games we'll be making.
We need some skills, though, sadly and horrifically. We need an artist and a sound designer. The artist will not be drawing things. Oh no. The artist will make the 3d meshes, the textures and the animations for the games. Might need a few of these. The sound designer will need to create the unique experience of the game in the form of sound. Remember the sound of a coin plinking from Mario or a ring pickup in Sonic? That's sound design at work.
What are we going to make, though?! Does anybody have any outstanding projects that they wouldn't mind being toned down from hardcore porn to near-porn and then released on half a dozen eshops?