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NSD - update 13 April 2019
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Pantsman
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Re: NSD - update 2 March 2014
Preparation of uniting modules to Grand Unification Engine. testing, version 1.0.
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Mon Mar 17, 2014 7:21 pm |
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Pantsman
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Re: NSD - update 2 March 2014
Engine construction complete. Up next; world creation, alpha level.
Sector# Name 1 ---- Eva's Room 2 ---- Hall (Eva's House) 3 ---- Chachamaru's Room 4 ---- Kendo Dojo 5 ---- Living Room 6 ---- Basement 7 ---- Lobby (Kendo Dojo) 8 ---- Eva's House (Entryway) 9 ---- Eva's Resort 10 ---- Kendo Dojo doors, up close. 11 ---- Eva's House (Outside) 12 ---- Long, lonely road. 13 ---- Job Center/Staff Room 14 ---- Train Station 15 ---- Path to Kendo Dojo 16 ---- Path through the woods. 17 ---- Car Shop/Rental 18 ---- Pawn Shop 19 ---- PKB Bookstore 20 ---- Albierio's House 21 ---- Headmaster's Office 22 ---- School Hallway 23 ---- School Grounds 24 ---- School Path 25 ---- Courtyard / Fountain 26 ---- Street to S.District 27 ---- S.District Outskirts 28 ---- Shopping District 29 ---- Someguy's Curios 30 ---- Albierio's House Entrance 31 ---- Classroom 3A 32 ---- Demon Fight Club 33 ---- World Tree Plaza 34 ---- Dormitory Path 35 ---- Bridge 36 ---- Sidewalk/Church Path 37 ---- Magic Shop 38 ---- Vending Machine 39 ---- Hidden Path - Root 40 ---- World Tree Branches 41 ---- World Tree Central Trunk 42 ---- Dormitory, Main Entrance 43 ---- Library Island Outskirts 44 ---- Church 45 ---- Magic HQ 46 ---- Under the World Tree 47 ---- Dragon's Den 48 ---- Communal Bathroom 49 ---- North Hall (Dormitory) 50 ---- Dormitory Lobby 51 ---- Library Island Courtyard 52 ---- Negi's Room 53 ---- Dormitory Hall 54 ---- Grand Library 55 ---- Library Basement 56 ---- Dorm West Wing 57 ---- Konoka and Satsuna's Room 58 ---- Yue and Nodoka's Room 59 ---- Anya and Asuna's Room 60 ---- Dorm East Wing 61 ---- [UNDEFINED] 62 ---- [UNDEFINED] 63 ---- [UNDEFINED] 64 ---- ???
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Sun Mar 30, 2014 4:29 pm |
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Pantsman
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Re: NSD - update 2 March 2014
Player: Oh man... What happened? Player: Last thing I remember was downing those twenty bottles of JD. Zazie: ... Player: ... Zazie: ... Player: Oh I got the job at the local all girls school? Zazie: ... Player: The Student/Teacher dating policy is lax? So I have a hundred days before Summer Break in order to get some tail? Zazie: ... Player: Really? Zazie: *nods* Player: That's pretty Kinky. Zazie: ... Player: ... Zazie: ... Player: Sorry I was thinking about... Player: I better get to that job. Zazie: *Kicks [Player] in the face and out of the window into the street below where he bounces onto the train platform and rolls onto the train bound for the school.* Zazie: =P [END SCENE] [ANIMATED INTRO] -Train rolls into the station and the player disembarks- Player: Ugh... damn. She booted me in the head pretty good. Was seeing those striped panties all the way here... Player: -looks around- Player: I'm pretty sure I just go straight and then left to get to the school... Player: ... panties =w=
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Tue Apr 01, 2014 4:49 pm |
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Pantsman
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Re: NSD - update 2 March 2014
YomToxic wrote: Player: Oh man... What happened? Player: Last thing I remember was downing those twenty bottles of JD. Zazie: ... Player: ... Zazie: ... Player: Oh I got the job at the local all girls school? Zazie: ... Player: The Student/Teacher dating policy is lax? So I have a hundred days before Summer Break in order to get some tail? Zazie: ... Player: Really? Zazie: *nods* Player: That's pretty Kinky. Zazie: ... Player: ... Zazie: ... Player: Sorry I was thinking about... Player: I better get to that job. Zazie: *Kicks [Player] in the face and out of the window into the street below where he bounces onto the train platform and rolls onto the train bound for the school.* Zazie: =P [END SCENE] [ANIMATED INTRO] -Train rolls into the station and the player disembarks- Player: Ugh... damn. She booted me in the head pretty good. Was seeing those striped panties all the way here... Player: -looks around- Player: I'm pretty sure I just go straight and then left to get to the school... Player: ... panties =w= http://www.newgrounds.com/dump/item/67f ... 57b9558874Event 00 and 01 finished~
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Sun Apr 06, 2014 1:43 am |
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Pantsman
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Re: NSD - update 2 March 2014
Located dossiers. http://negima.wikia.com/wiki/Negima!_WikiDossier sourced from husk world, 3A, Mahora Acaedemy system, Invision Galaxy.
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Wed Apr 16, 2014 2:31 pm |
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Pantsman
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Re: NSD - update 2 March 2014
Thanks, pal! Well done!
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Wed Apr 23, 2014 6:09 pm |
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Pantsman
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Re: NSD - update 2 March 2014
Posted: Aug 4 2014, 04:33 PM Finished the Meet the Principal, Teaching System Bootcamp and First Class.
Experimenting with a new fighting system that will only take up 1 frame.
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Posted: Aug 8 2014, 11:46 AM All theoretical section for phase 1 and 2 of the 1-frame fighting system is now complete. Second step is to stress-test the initial model for flaws in the hyper-space chamber.
Stress testing will be done tonight.
- Posted: Aug 10 2014, 12:22 PM Four total flaws were found during stress-testing, and fixed. 1-Frame Battle system is now online.
Asuna serves as a demonstration battle, in which Negi vaporizes her clothes to end the battle.
So far, I've finished it to the point Negi and Asuna are greeted at the dorm for the welcoming party.
-
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Sun Aug 10, 2014 11:39 am |
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Pantsman
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Re: NSD - update 10 August 2014
The stabilization of the first universe is complete. That was a test run compared to what we'll be doing next. We will stabilize time and space over a space of 64 sectors. 4 out of 64 sectors successfully stabilized. Time and space will have clear, visible existence.
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Wed Aug 27, 2014 9:47 pm |
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Pantsman
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Re: NSD - update 10 August 2014
http://i.imgur.com/dzpWrwb.jpgUpdate: I was about to stabilize the school section when downtime happened. Also, a simple Save/Load function needs to be built as I've realized the scope of this game is going to be massive. That, or we use passwords. Your thoughts?
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Sat Sep 06, 2014 3:43 am |
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Jewsus
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Re: NSD - update 10 August 2014
I have no real experience with this, but I assume they would be much the same thing for the most part. passwords would likely correspond to saved "status states" of various variables whereas a save/load function may require the same thing with the additional piece of writing out a file (depending on how you are managing out saves). I don't even know if you can do that with flash...I'd like to look into it, but honestly not sure if I'll get off my lazy ass to do so.
I'd say look into the save/load functionality. Given the scope of the project and the laziness of people in general save/load seems to yield to a better user experience. If that proves too difficult or you think the project would benefit from an old school gaming feel of entering codes, then go that route.
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Sat Sep 06, 2014 11:57 am |
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Pantsman
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Re: NSD - update 10 August 2014
Kagurazakastorytracker = 0; Miyazakistorytracker = 0; Ayasestorytracker = 0; Anyastorytracker = 0; Sakurazakistorytracker = 0; Evangelinestorytracker = 0; Konokastorytracker = 0; Chachamarustorytracker = 0; After the first day, the player is free to pursue whatever course of action they feel is what they want. Each character will have a "main" storyline. While I'll try to keep Asuna's storyline somewhat canon, the same will not be so for the rest of the characters. But forget canon - that's why we're here in the first place, right?! WAHAHHHAHAHHAHHA~! - Hey Jewsus, I finished a rudimentary save/load system.
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Thu Sep 11, 2014 1:53 pm |
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Jewsus
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Re: NSD - update 10 August 2014
Yes
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Thu Sep 11, 2014 6:39 pm |
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Pantsman
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Re: NSD - update 10 August 2014
32 out of 64 sectors stabilized. School/Self-study node and School/teachclass submodule construction complete. Note to self: Install lockout on school gates on Sunday.
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Thu Sep 11, 2014 6:42 pm |
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Pantsman
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Re: NSD - update 10 August 2014
Finished mapping Dojo and Eva's Cottage. I've installed a lock on the school gates that triggers on Sundays. "School's out! Go have fun!" 45/64 checkpoints mapped. Today was a productive day.
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Fri Sep 12, 2014 10:28 pm |
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Pantsman
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Re: NSD - update 10 August 2014
UNIVERSE 2 IS 100% MAPPED.
Plan for Constructing extra zones (WIP) 3:42 AM 14-Sep-14
FH City Locations: - Big Bridge (entry point for walk/car) - Red Light District (roam) - The Fucking Dino Club (shop/date spot) - General Spam Downtown South (roam) - General Spam Downtown North (roam) - Rebuilt Space Needle (Date Spot) (expensive) - Rebuilt Neo-Spam City (roamable) - Forkheads City Beach (Date Spot) - FH Global Travel Station (train entry) Tokyo City Locations: - Tokyo Highway 808 (entry point for walking/car) - Hinoshima Hotel (Date spot) - Shibuya North (Roamable spot) - Shopping Mall (roamable - date spot) - Shibuya South (Roamable spot) - Tokyo International Exhibition Center (Date spot) - Shinjuku North (roamable spot) - Shinjuku Train Station (Train Entry) - Tatsumiya Shrine (date spot) - Shinjuku East (roamable spot) - Soapland (date spot) (must be very close) (expensive) - Shinjuku South (roamable spot) - Narita International Airport (Sidequests? Deliveries? Big Date? Storyline stuff?)
Jungle Land - Jungle Entrance (only available by walk/car) - Waterfaru (date spot) - North Jungle (roaming) - Jungle Village (roaming) - Jungle School (roaming) (learn something?) - Jungle Village Center (roaming?) (sidequests?)
Countryside - Highway 301 (only available by car/walking) - Nature preserve (roaming) - Cliff (roamable) - Forest clearing (date spot) - Yom's House (roamable) (sidequest) (DATA TERMINAL. USE MYSTERY DISKS HERE.)
Mountains - Highway 744 (only available by car/walking) - Hakurei Shrine (donatelol) - Mountain Path - Upper Mountain Path - The Eye of the World (a small lake at the top of the mountain)(date spot)
WIP- More areas may be added after brainstorming.
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Mahora Acaedemy grounds shops- Car Shop/Rental Someguy's Curios Magic Shop Pawn Shop PKB Bookstore Vending Machines
FH City shops - undecided
Tokyo City shops -undecided
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Sat Sep 13, 2014 12:32 pm |
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