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 Dev. Skills 
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Post Re: Dev. Skills
Seika wrote:
You know what I can do? in game design?

All forms of conceptualization(ideas), Character Design(character pictures and or development), Dialogues(teh spoken text), Level Design(coding), Mechanics Balancing(coding?), Overall Writing, Scenario(background pictures and or settings), System Design(coding), Voice-Acting - maybe music synth if I decide to get at it seriously again, and much more!


YomToxic wrote:
She's way ahead of you over there. Ha!


no, not really, once i learn code, were equals

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who149 wrote:
I'm trying i'm trying~ i'm making I'll try too slowly up my posting. At least once a day for a bit. Then I'll up that too twice, then four, then 8 and so on.
Until eventually I wake up one morning and find out that I am actually an Idiot hero.
On some quest too cheat on his gf or raise affection of 5 women who conveniently live in my the same dorm as me.
In which I only have 100 days to seduce them all.

Remon wrote:
Now we can dominate the porn industry, camera industry, AND the world!
YomToxic wrote:
YOU BETTER STAY ALIVE OR ELSE I WILL HUNT YOU DOWN AND RAPE YOU DEAD.

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Fri Nov 16, 2012 9:30 am
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Post Re: Dev. Skills
IT'LL BE A RIVALS CHALLENGE OF AWESOMENESS.

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Fri Nov 16, 2012 9:30 am
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Post Re: Dev. Skills
heh, we were fit to be rivals before to ehh

im up for it, itll give me some charactarization to work on

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who149 wrote:
I'm trying i'm trying~ i'm making I'll try too slowly up my posting. At least once a day for a bit. Then I'll up that too twice, then four, then 8 and so on.
Until eventually I wake up one morning and find out that I am actually an Idiot hero.
On some quest too cheat on his gf or raise affection of 5 women who conveniently live in my the same dorm as me.
In which I only have 100 days to seduce them all.

Remon wrote:
Now we can dominate the porn industry, camera industry, AND the world!
YomToxic wrote:
YOU BETTER STAY ALIVE OR ELSE I WILL HUNT YOU DOWN AND RAPE YOU DEAD.

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Fri Nov 16, 2012 9:32 am
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Post Re: Dev. Skills
Lolnope, I don't code for shit. By level design I mean the actual concept sketches of where everything should be positioned, pathways of enemies, locations of traps and triggers, then I tell the appropriate tech to get this shit into code.

By system design I'm speaking of things like coming up with the way things work, the movement power-ups a character can get and how this will interact with the level design. The special attacks they can get and whether or not it's an useful skill for the player to have or not. If they have alternate systems to MP/HP bars how THAT works, that kind of stuff.

Mechanics balancing is basically that, balancing shit, making sure there's no game-breaker weapon, that stuff don't allow you to sequence break, that enemies don't wipe the floor with your ass because of a bad first estimation.

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Post Re: Dev. Skills
Beer.

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Fri Nov 16, 2012 5:13 pm
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Post Re: Dev. Skills
wait so it was not always give a bunch of random ideas to yom then he strings them all together into a game

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Sat Feb 14, 2015 9:15 am
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Post Re: Dev. Skills
tuypo1 wrote:
wait so it was not always give a bunch of random ideas to yom then he strings them all together into a game


So it was. To honor the memory of the fallen, I shall live on.

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Post Re: Dev. Skills
I can do Photoshop !
Like merge objects to a new one. Delete or add things to picture.
Or change colors and lights of a bunch of pictures, so they match better... or look warmer, colder, or more emotional


Mon Apr 27, 2015 9:17 am
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Post Re: Dev. Skills
ZZZ wrote:
I can do Photoshop !
or more emotional


You can do that in photoshop?
:O_O

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Post Re: Dev. Skills
YomToxic wrote:
ZZZ wrote:
I can do Photoshop !
or more emotional


You can do that in photoshop?
:O_O


Yes I Can :meow

by changing the color, contrast, and maybe add/change some details ^^ xD


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Post Re: Dev. Skills
Skills that I'm fairly confident in:

Unix/Linux development (terminal apps)
Unix/Linux scripting (shell, sed, awk)
Client side web development (as long as I don't have to use any of those newfangled JS frameworks)
Digital photography
Photomanipulation and digital art (GIMP)
Music composition

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Sun Dec 02, 2018 8:17 pm
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Post Re: Dev. Skills
Unix/Linux scripting and dev sounds like pretty nice skills to have. Got any books you could recommend to a beginner?

Digital photography is a pretty much in-demand for forkheads projects here. So is photomanipulation and digital art. With newgrounds attacked by evil anti-art terrorists, we'll need music composers more than ever. Looking forward to see what you can do. Feel free to start up a thread and use it as your project portfolio/planning area.

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Mon Dec 03, 2018 12:38 am
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Post Re: Dev. Skills
YomToxic wrote:
Unix/Linux scripting and dev sounds like pretty nice skills to have. Got any books you could recommend to a beginner?

Digital photography is a pretty much in-demand for forkheads projects here. So is photomanipulation and digital art. With newgrounds attacked by evil anti-art terrorists, we'll need music composers more than ever. Looking forward to see what you can do. Feel free to start up a thread and use it as your project portfolio/planning area.


I learned shell scripting from Learning the bash Shell and I learned sed and awk from sed and awk, both from O'Reilly Media.

I should probably clarify that my skill in music composition is mostly the general skill of being able to put together musical notation to produce something that sounds good. I don't have any particular programs in my repertoire ATM. I was using a program called Melody Assistant for writing sheet music (only because that was what my dad was using), but it's proprietary, it only works on MacOS, and the timbre of the resulting audio is not particularly good. So I'm kind of in limbo until I find something a little more versatile to use.

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Mon Dec 03, 2018 7:53 am
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Post Re: Dev. Skills
Phracker wrote:
I learned shell scripting from Learning the bash Shell and I learned sed and awk from sed and awk, both from O'Reilly Media.

I should probably clarify that my skill in music composition is mostly the general skill of being able to put together musical notation to produce something that sounds good. I don't have any particular programs in my repertoire ATM. I was using a program called Melody Assistant for writing sheet music (only because that was what my dad was using), but it's proprietary, it only works on MacOS, and the timbre of the resulting audio is not particularly good. So I'm kind of in limbo until I find something a little more versatile to use.


I'm not a very good music composer, but I do use anvil studio, export it to audacity and then hash out the end-result. I wonder if they have versions that'd work on the macOS...

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Wed Dec 05, 2018 4:24 pm
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Post Re: Dev. Skills
Well, I'm not using MacOS anymore. I switched to Windows after I got fed up with Apple's increasingly shitty hardware and repair services. I'm gonna have to learn a Windows-based music composition program, then bring up my old music on one of the old Mac computers I was working on, and copy it to the new program using the ten-finger interface, 'cause I don't know of any other way to convert musical scores from one proprietary format to another.

Then again, it may be using an open format. I'll have to do some research on the .myr and .mus extensions (I imagine there are several file formats with those extensions so it may be kinda difficult to pinpoint the right one), because those are the extensions that Melody Assistant uses/used.

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Life is a tragedy for those who feel and a comedy for those who think.
-- Horace Walpole


My coding projects can be found here: https://pastebin.com/u/AnonymousNamefag
I welcome critiques, since Pastebin doesn't seem to have a feedback mechanism.


Wed Dec 05, 2018 4:34 pm
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