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 forkheads adventuring company members 
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Post forkheads adventuring company members
please post your mythweavers character sheets here (or whatever your prefered sheets are i just recomend mythweavers (although now that i think about it one of its greatest strengths is that the gm can modify them with the game not linked on mythweavers i cant really do that))

for 1st level players handbook only after that go nuts as long as i have the book its fine and i will be buying many more books along the way (no fucking book of weeaboo fightan magic though)

you will be allowed to make new characters when you want to an extent if you want to try something new and i will allow a little retraining later in the campaign

dont worry about balance make your character as shitty or min-maxed as you want you will probably be fighting well below your chalenge rating (that said i tend to run monsters inteligently unless they are meant to be mindless brutes)

make your backstory as retarded as you want come from a difrent material plane if you want we will be visting many of them

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Mon Nov 17, 2014 10:09 pm
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Post Re: forkheads adventuring company members
although the srd has most of the stuff you will need the players handbook to auctualy make the characters its not hard to pirate though

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I gm the game of dungeons and dragons 3.5 over on the text based rpg section of the forum feel free to join in we are always looking for new players

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Mon Nov 17, 2014 10:13 pm
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Post Re: forkheads adventuring company members
oh shit i forgot to mention charecter creation rules

abilites will be standard point buy (for those new to the game its in the dungeon masters guide not the players handbook i will explain it shortly)

you will have average starting gold for your class

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I gm the game of dungeons and dragons 3.5 over on the text based rpg section of the forum feel free to join in we are always looking for new players

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Tue Nov 18, 2014 12:12 am
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Post Re: forkheads adventuring company members
anybody is welcome to join however far into the game we are they can just go on easier missions or get babysat by more expirenced folk as jobs come in i am willing to gm multiple groups of people at once so solo quest if you want

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I gm the game of dungeons and dragons 3.5 over on the text based rpg section of the forum feel free to join in we are always looking for new players

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Tue Nov 18, 2014 12:51 am
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Post Re: forkheads adventuring company members
a backstory is not overly important although i wont punish you for having one

hell you can make your personality up as you go along for all i care

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Tue Nov 18, 2014 1:00 am
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Post Re: forkheads adventuring company members
Can I start off with 0 gold?

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Tue Nov 18, 2014 1:47 am
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Post Re: forkheads adventuring company members
i dont see why not sure

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Tue Nov 18, 2014 1:54 am
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Post Re: forkheads adventuring company members
Yomuchan, male human Com1: CR 5; Size M (6 ft., 1 in.tall);

HD 1d4; hp 4;
Init +0;
Spd 30 ft.;
AC 10;
Attack +8 melee, or +2 ranged;
SV Fort +2,
Ref +0,
Will +1;

AL CG; Str 18, Dex 12, Con 11, Int 2, Wis 7, Cha 13.

Languages Spoken: Common.


Skills and feats: Craft (Leatherworking) +7, Craft (Sculpting) +2, Hide +1, Jump +4, Listen +1, Move Silently +3, Perform (Keyboard Instruments) +1, Spot +1; Great Fortitude, Skill Focus (Craft (Leatherworking)).

Possessions: 0 gp in gear.

Primary motivation: Insanity. The character is not mentally stable, and does not behave rationally.

Secondary motivation: Divine. The character is compelled to act according to their religious beliefs.

Backstory: Yomuchan is just another peasant wandering the land of Forkia... so it seems. Wrapped in tattered clothes, and not a penny to his name, he simply endures the elements and uses his natural knowledge of the land to avoid problems as they arise. Avoiding larger settlements, he occasionally visits smaller villages for a drink and rest when the weather goes crazy.

That's what the people of Forkia see. However, little do they know... Yomuchan is an initiate to the Holy Order of the Lolicon, a group of cultists that worship little girls. To gain the Mark of the Lolicon, he travels the land after divesting himself of all worldly possessions and wealth - On a quest to violently murder 20 'heretics' - those who abuse lolis. So far, he has carried out 2 purgings - the killings so macabre and disturbing that even trained soldiers often lost their meals and mead. He is wanted in Amreikea and the Kingdom of Yrup.

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Tue Nov 18, 2014 2:09 am
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Post Re: forkheads adventuring company members
ok so your character is from another cosmology hows this sound for an explanation of what he is doing in greyhawk (or more acuretly oreth)

on the run from the law for his killings yom ducks into a building inside he finds a wizard who offers to help him escape

yom takes him up on his offer and yom is taken to the realm of oreth and decides to stay a while (especialy given how easy it seems to be to get away with killing stuff as an adventure which is such a common profesion here)

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I gm the game of dungeons and dragons 3.5 over on the text based rpg section of the forum feel free to join in we are always looking for new players

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Tue Nov 18, 2014 2:41 am
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Post Re: forkheads adventuring company members
i think i may be able to adapt the consecrated harrier prestige class to fit your character depending on what levels you end up taking later in the game yom

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Tue Nov 18, 2014 3:10 am
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Post Re: forkheads adventuring company members
of course that does not really fit with the peasent theme you are going for so we will have to wait and see

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Tue Nov 18, 2014 3:14 am
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Post Re: forkheads adventuring company members
tuypo1 wrote:
of course that does not really fit with the peasent theme you are going for so we will have to wait and see


No worries, we'll just run with whatever happens.

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Tue Nov 18, 2014 3:38 am
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Post Re: forkheads adventuring company members
thats the spirit

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I gm the game of dungeons and dragons 3.5 over on the text based rpg section of the forum feel free to join in we are always looking for new players

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Tue Nov 18, 2014 3:52 am
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Post Re: forkheads adventuring company members
wait yom you dont know how the point but works do you i will explain it

1. Standard Point Buy: All ability scores start at 8. Take 25
points to spread out among all abilities. For ability scores of 14 or
lower, you buy additional points on a 1-for-1 basis. For ability
scores higher than 14, it costs a little more (see the table below).
This method allows for maximum customization, but you should
expect each PC to have at least one really good score.

as for the table i cant really copy and paste it so i will have to type it out

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I gm the game of dungeons and dragons 3.5 over on the text based rpg section of the forum feel free to join in we are always looking for new players

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Wed Nov 19, 2014 8:24 pm
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Post Re: forkheads adventuring company members
oh i never got around to typing the table out

however ive been thinking about it and i think i may go with an array

Use the following scores, arranged as
desired: 15, 14, 13, 12, 10, and 8

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Thu Nov 20, 2014 8:51 pm
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